Microsoft have brought a collection of improvements to SteamVR for Windows Mixed Reality users. The update enables new scaling capabilities of Windows 10 running the 1903 update along with yesterday’s cumulative updates.
The update uses DX12 motion estimation feature so there should be a lower use of the CPU during fast motion vectoring. It also improves the scaling for the new HP Reverb and there is improved performance for motion reprojection. Additionally there are fixes for the controlling inputs.
It is good to see Microsoft fix many of the issues caused by the May 2019 Update of Windows 10 and to have improvement performance for the platform.
Windows Mixed Reality for SteamVR Beta has been updated to 1.0.517. This build contains the following changes:
Update to use new scaling capabilities in Windows 1903 on machines with KB4507453 installed
DX12 motion estimation on Windows 1903 machines for faster motion vector generation by lowering CPU cost and improving overlap of GPU work
Improve scaling capability for HP Reverb
Additional performance improvements for motion reprojection
Fix performance and quality issues related to controller input and haptics
We will monitor to ensure the blurriness issues that were reported are fixed for users who have both the patch installed from Windows Update and the WMR for SteamVR beta installed.