Windows Mixed Reality growth stalls on SteamVR in February

Windows Mixed Reality growth stalls on SteamVR in February

Since the launch of Windows Mixed Reality in October SteamVR use has seen a steady usage growth, however February’s growth seems less impressive. In February Windows Mixed Reality accounted for 5.36% of SteamVR use, up from 5.17%in in the January SteamVR survey. Microsoft have gone pretty quiet of the WMR front while they wait to push it again with the Sprint Windows update.

In the next release of Windows 10 (Redstone 4) there are lots of improvements for Windows Mixed Reality and SteamVR including haptic feedback and button mapping improvements.

Via Steam

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